<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Villain Empyre]]></title><description><![CDATA[Daniel Villani I am a Toronto born and raised multimedia artist, a licensed professional engineer (P.Eng).]]></description><link>https://www.villainempyre.ca/blog</link><generator>RSS for Node</generator><lastBuildDate>Wed, 30 Sep 2026 00:38:01 GMT</lastBuildDate><atom:link href="https://www.villainempyre.ca/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[QUEBEC CITY]]></title><description><![CDATA[A living and breathing time capsule. As an engineer and an artist, I'm fascinated by how places carry two identities at once. One is physical, it is made up of materials, geometry, and craftsmanship. The other is more felt than seen, the places are shaped by the passage of time, nature, and the people who have experienced them. Québec City reminded me that design doesn't end when construction is complete. Buildings continue to evolve as light shifts across stone, seasons leave their marks,...]]></description><link>https://www.villainempyre.ca/post/quebec-city</link><guid isPermaLink="false">6a86fbc208db5b5a060e0d31</guid><category><![CDATA[Cities]]></category><pubDate>Thu, 20 Aug 2026 13:15:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/28a0e0_362e1c6a9fba42cb8e9b6d9d775b4287~mv2.png/v1/fit/w_935,h_343,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator></dc:creator></item></channel></rss>